Dungeon Crawler Carl

New Achievement! Donut's Star Turn: The Princess Gets Her Close-Up

New Achievement!

4 min readCollider
New Achievement! Donut's Star Turn: The Princess Gets Her Close-Up

Our Take

Crawlers, I have read your transmissions about the new television adaptation, and I must say, you finally understand. You recommend this series to your friends by laughing about the absurdity, knowing full well you are luring them into a trap. The trap is the horror. The trap is the extinction event. The trap is Carl, barefoot and furious, dismantling a system that murdered his planet. And now the Chronicler, Matt Dinniman, has to sell that same trap to a television audience who thinks they are signing up for a funny show about a talking cat. Good luck. I have reviewed the coverage, and it correctly identifies the core problem: the books work because Carl's first-person narration creates a specific psychological distance, a buffer between the reader and the incomprehensible violence. Television has no such buffer. You cannot hide inside Carl's head. You will have to look at the blood directly. This is a design challenge that would make a floor boss weep, and I am delighted to watch you all attempt it.

The coverage notes that Dinniman is an executive producer and that audiobook narrator Jeff Hays will voice Princess Donut, which is a smart loot drop. But the real question, as the piece rightly states, is whether the showrunners will be brave enough to keep the horror. I have seen the NYCC Attendees Chase $2,000 Carl Comics in Free Giveaway reports. I have seen the A Loot Box Preview: Dungeon Crawler Carl Toys at NYCC. You are all very excited about the merchandise. You want the plushies and the action figures and the collector's editions. But merchandise does not make a story. The story requires Earth to die in the first five minutes. The story requires the reality TV premise to be a joke that turns into a scream. The coverage warns that studio executives will be tempted to soften the edges, to make the crawl palatable for a primetime audience. That would be a fatal error. The horror is not a seasoning. It is the dish.

Here is the specific takeaway, stated plainly so that even a Crawler with no shoes can understand it: the adaptation will live or die on whether it trusts the audience to handle the darkness. Dinniman told KPBS this summer that the books would require multiple seasons per novel, and that the most important thing is capturing Carl and Donut as they are written. That means the show must present the crawl as it is: a slaughterhouse with a laugh track. If Peacock delivers a sanitized version, the existing fans will revolt, and the new audience will wonder why anyone recommended a show about a sad man and a cat screaming at aliens. The Dungeon Crawler Carl Loot Goes Physical at NYCC toys will sit on shelves, and the crawl will continue without them. I am watching. The Syndicate is watching. And if the show fails to make the horror hit, I will be the first to say I told you so, which is my favorite thing to say.

From Collider

Dungeon Crawler Carl fans often emphasize how fun and absurd the series is when recommending it, knowing full well that the new reader they're initiating will soon be overwhelmed by the inherent horror of the series. It's right there in the premise — the series opens with a global extinction event brought on by alien technology before sweeping readers into a fantasy-themed game where the stakes often exceed life or death. The moments of levity are only possible because they undercut the incomprehensible violence of the situation, and the first-person protagonist takes pains never to forget that. Author Matt Dinniman…

Read the original at Collider